Below you will find a link to my sketchfab 3D model inspired by the content creators Dream and Ranboo, and the lore behind their roleplay server on Minecraft.
Here are some renders of my model in Maya
A record of all my animation work
Below you will find a link to my sketchfab 3D model inspired by the content creators Dream and Ranboo, and the lore behind their roleplay server on Minecraft.
Here are some renders of my model in Maya
Personally, to go from making a simple vase with a real-life already generated reference, to drawing out my own concepts and using that as reference for a staff with techniques that I’ve never used before, I think I did quite well. Obviously there’s some things in my model am not too happy with that I want to go back and change or fix such as the mask and the leather straps, but I’m really happy with the overall shape and how well put together it looks. There were quite a lot of techniques used in the beginning models at the start of the year that i revisited to help make my workflow faster such as using the marking menus to get to different views and modes such as “vertex” “object” and “edges” which I used all the time but also the general scaling of vertices and edges to help get more accurate shapes, alongside using the edge loops to refine those shapes and make everything smoother. I also learned a lot of new things such as how to extrude along a curve and how to make an object “live” so as to neatly trace another shape onto it.