2D and 3D Animation

The 7th week of this term – 1st week of this assignment, we were introduced to the Animation cycle/mechanics project. In this assignment we are to animate three scenes. A walk cycle, a run cycle, and a form of physical motion (body mechanics). We are to plan, research and peer assess/critque/help classmates. We will consider exploring our abilities in either 2D or 3D, explore different characteristics/personalities in these cycles. We are to gather video/image reference of ourselves/online/or friends/relatives, to thumbnail our sequences before we animate, and apply our knowledge of animation principles to our work. By the end of this project I hope to produce an animation for each of the cycles, with unique and experimental characteristics and style in the animations.

 

This Mondays class we got a talk with Sorcha McGlinchey (Sorchacartoons on social media) as she introduced us to 2D Animation and animating on After Effects. She went through with us the basics of setting up an after effects scene for an animation, and the controls to make a shape move.

In the end of her class we all had produced an animation of a walking character. Here is my attempt below.

Class Recording:

https://eu-lti.bbcollab.com/collab/ui/session/playback

 

In the afternoon Alec introduced us once more to the mechanics and posing of characters in 3D animation. He went through the importance of reference and the mechanics of the example rig he provided. We worked on posing two rigs at the same time. My work is below.

 

 

 

 

 

 

Class recording:

https://eu-lti.bbcollab.com/collab/ui/session/playback

 

These two tasks ultimately helped me decide which form of animation to go for. I was very interested to try out 2D animation through After Effects again and learn new things about it, so I chose 2D Animation. 

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