In week 3 we looked at Tone / Value. Tone / Value refers to the lightness and darkness of an area captured in an element. There are multiple value changes in this fundamental, such as depth (objects appear further away/blend in with the sky etc.), range (the band between light and dark colours), and texture (detail in a scene/cross-hatching, black-white tone, line-work). This aspect is very important in animation as it has the opportunity to change the form of a scene or element. This can make a scene look believable in many ways depending on the light and dark sources. I was given exercises to practice this fundamental before I continue with my world project. I was to make use of the cross-hatching and two-tonal techniques to practice with.
Source: Week 3, Video lecture – Value/Tone, Value lecture Part 1, 2.mp4
I used the example given in my lecture to help grasp the idea of making cross-hatching and two-tonal studies. picked out three interesting parts of the piece and made my studies. These were interesting to do especially the two-tone study. I have a fair idea of how the tone works in different views of a single setting; where the light shines in front and where the dark forms in behind.
Source: Atmospheric perspective – quick technique.mp4 Source of Image: https://youtu.be/VIPx-81Ll28
I tried out some more studies this time using the campus as a reference. I attempted both cross-hatch and two-tonal studies. These were fun to experiment with and really improved my skill in tone/value looking at a real life setting instead of from a drawing.