Week 10: Character Creation Process – Adding Texture with Normal Maps
This week saw me UV map, and texturise my completed 3D model using normal maps, and given my experience from my first assignment, and that I’d just used the normal mapping process in class to texture an elephant model, all went to plan. First of all, after marking the natural edges and seams, I unwrappedContinue reading Week 10: Character Creation Process – Adding Texture with Normal Maps