Animation #2!

For this exercise, we were beginning to think a bit more about timing and spacing. We were tasked with making a ball roll across the screen, thinking about how to edit the speeds to make it a little more interesting than having everything at one pace.

To start with, I did a quick image of the ball moving all at the same pace across the screen. I kept the frames all at ones to try and create a smoothness. I was able to get the ball moving across the screen but I didn’t think it was very smooth and it was a bit jumpy.

The second attempt I think worked much better. I was able to make the balls movement a bit more smooth, and also to add a little bit of timing into the sequence. I used more space between the frames to make the movement after as the ball approached the right hand side of the frame, in order to make it look like the ball was gaining speed.

The third attempt was even better and I think I was able to work on the timing more and think about the impact that a ball hitting a ball would have. To show this, I used more of a gap between frames when the ball moved forward to show it getting faster, then beginning to slow down again after it hit the wall. To do this, I reduced the gap between the frames. I did this animation on one’s because I wanted it to be smooth and I think it worked well for the exercise. One thing which I think could maybe have improved the practice would be to add a bit of squash to the ball to show it hitting the wall.

Overall I think the experiments went well and even from these three quick trials at getting used to Krita I was able to learn and develop my work a little bit.

I also completed a very small experiment of my dog, just to get myself used to the software. It is extremely basic but it did help me get a bit more used to using Krita.

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