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Professional Practice Second Year

Reflective Research Blog

CV  What makes a good/clear CV? What makes it stand out? Upon researching the CV further, I discovered many informative videos and articles about what makes a standout resumé. A common point was that the ‘Education’ section should never be at the top. This is because oftentimes specific education is not important to our area […]

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Animation Strategies - Assignment 1

Reflection

I have learned absolutely loads in this module. Mainly, Unreal Engine. UE5 is – whilst sometimes frustrating – an incredible tool that I really enjoyed getting to know. At first, it was very confusing, but over time, it became more intuitive and I began to get very used to it. I learned that lighting is […]

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Animation Strategies - Assignment 1

Assets

See final asset folder here: https://drive.google.com/drive/folders/1-1Gyd5XXX_82rPTHlx0reMF7EiRu3sH-?usp=share_link Given that a large selection of our assets were highly organic (such as the rocks/cave walls, etc), there were three potential ways we could go for texturing: Simple Retopology using Quad Draw ZBrush Decimation ZRemesher and ZUVMaster Initially, we began our workflows using Quad Draw, and cutting/sewing from there, […]

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Animation Strategies - Assignment 1

The Environment Film

I knew that I wanted to tell a solid story that felt earned and climactic, despite at this stage having no characters (I may play with this later, will update on here!). To do this, I focused on a firefly that I built on Niagara. It was actually a duplicate of the candle flame I […]

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Animation Strategies - Assignment 2

Animation Exercises and Development

Throughout Semester 1, I did a lot of animation experiments that helped improved my fundamental skills in animation that acted as solid progression to my three outcomes for this assignment – one source of learning came from the Berkeley College class with Chris Carter, where I was given a series of character animation tasks. See below: […]