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Animation Strategies - Assignment 2

Assignment Reflection

Overall, I had a lot of fun with this assignment. The body mechanics one taught me a lot about posing and spacing – specifically inspired by Kurosawa, and I would love to experiment with more movements and actions within a story. The run and walk covered many animation principles and I really enjoyed getting the […]

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Animation Strategies - Assignment 2

The Run Cycle

I looked at this shot of Elsa running in Frozen II in great detail for my run cycle, and approached it in the same way Lango said to approach an animation – by analysing its pose. Elsa is confident, determined, yet also in great danger and that’s clearly portrayed both in expression and pose – […]

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Animation Strategies - Assignment 2

Body Mechanics

For my body mechanics animation, I knew early on I wanted to do a backflip. It felt like a natural progression from walk and run cycles, and a little more challenging than a jump. I used a large variety of references. Kurosawa films were a huge inspiration in my concept for this animation. ┬áThe way […]

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Animation Strategies - Assignment 2

The Walk Cycle

For all my animations, I tried to be “in concert of” (Lango) references – but not to copy frame by frame. Based on my research, I plan to echo a real industry animation brief, of which a new action and story is often what’s taking place, not an exact retrace of something already done. Below […]

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Animation Strategies - Assignment 2

Animation Exercises and Development

Throughout Semester 1, I did a lot of animation experiments that helped improved my fundamental skills in animation that acted as solid progression to my three outcomes for this assignment – one┬ásource of learning came from the Berkeley College class with Chris Carter, where I was given a series of character animation tasks. See below: […]

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Animation Strategies - Assignment 2

Assignment 2: Initial Research

Researching Character Animation Keith Lango VTS Playlist When researching for this assignment, I studied a lot of Keith Lango’s tutorials. Below are my most used findings that I believe stressed a lot of the conventional elements of animation. These really helped me as I developed my own animations (see here for my more on how […]