Week 9: Character Creation Process – Modelling and Retopology
Week 9 also saw me begin the process of modelling and sculpting my character in Blender, and while I’d been hesitant to start my final task of assignment one, with more experience, and confidence from knowing that I’d be broadly using the same principles (albeit following slightly different processes), completing this task felt considerablyContinue reading Week 9: Character Creation Process – Modelling and Retopology