Our final outcome was a success – we stayed very late in the uni on Friday night despite the extension which allowed us to really pour out all our last creative thoughts for the project. (4am. lol) Working together the entire group’s different animations was difficult as we wanted to remain as faithful to both […]
Category: Y1 S2: Animated Narratives
Graphic Identity and Colour Palette Alongside the 3D workflow, I thought it would be a good idea to work on a graphic identity for our film to use in credits/on-screen graphics and presentations/posters etc. In many ways, it helped further established the iconic silhouette we were going for of the showdown with the slugs watching […]
Animation Having missed Semester 1, I utilised this stage as a process to gain some knowledge on the principles of animation. I was referring to Richard Williams’ Animator’s Survival Guide and learned about various elements of animation such as squash/stretch, action/reaction, anticipation and so on. I felt that to allow this understanding to show in […]
Pre-Vis
Pre-Vis Post-storyboard, we were ready to create our pre-vis. At this stage, I was still finishing the block-out of The Sidekick (see here for character workflow details), however this worked well for pre-vis purposes. This task was super useful to continue development with basic key-framing. See our FIRST PASS pre-vis here. See our SECOND PASS […]
The sequence begins with the reveal of the Man With no Name. It is slow and complimented by a loud Western phrase of music. We get a low angle of the character, followed by close up shots which both emphasises him as powerful and human as we get an in depth look at his emotions. […]
I decided to take on THE SIDEKICK. The Sidekick is Wayne’s sheepish second-hand man. He doesn’t even have a gun. A measly desert fly, he’s simply there to ‘intimidate’ and serve his master (although he doesn’t do a great job, he is the most intimated out of any of them). He has a belt, a […]
The Initial Storyboard Following discussion about the screenplay, we moved on to the storyboarding stage. Below is my first dig at a storyboard (including several of Kharis’ frames). We were heavily inspired by The Good, The Bad and The Ugly and the classic shot/reverse-shot editing style. We incorporated many over-the-shoulder shots which helps enhance the […]
Throughout Semester 2, we explored many different animation exercises that helped us to develop our skills. I have logged what I learned in this post. Basic Animation The ultimate bouncing ball exercise introduced squash and stretch to me as I was not in Semester 1. Completing this exercise alongside the robot jumping one really helped […]
Presentation 1 (Week 6) Presentation 2 (Week 12) The Idea From the moment we knew the theme was NATURE, we agreed we wanted to do something that was comedic and witty in its insight into natural ongoings. In early discussions, we narrowed it down to three distinct ideas: Mushroom Kingdom Bat-man and Robin Insect showdown Of […]