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Assignment 2: Character Y1 S2: 3D Digital Literacy

Sculpting my Character

Sculpting the character was very a enjoyable experience. I learned a LOT about Blender and Maya in this time and how poly-counts, topology and innovation using shapes are essential to the efficiency and execution of the 3D pipeline. Following exercises we had done in class, I began by blocking my character. This is my first […]

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Assignment 2: Film Y1 S2: Animated Narratives

Pre-Vis

Pre-Vis Post-storyboard, we were ready to create our pre-vis. At this stage, I was still finishing the block-out of The Sidekick (see here for character workflow details), however this worked well for pre-vis purposes. This task was super useful to continue development with basic key-framing. See our FIRST PASS pre-vis here. See our SECOND PASS […]

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Assignment 2: Film Y1 S2: Animated Narratives

Film Analysis: The Good, The Bad and The Ugly

The sequence begins with the reveal of the Man With no Name. It is slow and complimented by a loud Western phrase of music. We get a low angle of the character, followed by close up shots which both emphasises him as powerful and human as we get an in depth look at his emotions. […]

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Assignment 2: Character Y1 S2: 3D Digital Literacy

3D Digital Literacy Weeks 7-12: Exercises

Blocking and sculpting in Blender To get used to the drawing tools, we played with sculpting an elephant in class. We also sculpted an apple and pear which introduced using image planes as a means of reference. Having one on front view and one on side view proved highly useful in moulding the fruit in […]

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Assignment 2: Film Y1 S2: Animated Narratives

The Sidekick: Character Portfolio

I decided to take on THE SIDEKICK. The Sidekick is Wayne’s sheepish second-hand man. He doesn’t even have a gun. A measly desert fly, he’s simply there to ‘intimidate’ and serve his master (although he doesn’t do a great job, he is the most intimated out of any of them). He has a belt, a […]