For Week 10 for our 3D Digital Lit. Module, we continued on with learning the full process of creating a model for animation. This week we focused on adding detail to a retopologised model, which can be used to regain any detail lost when retopologising without increasing the polygon count through the use of normal maps.
During our lecture we were given the task to add detail to a retopologised Elephant model from the previous week, then back the normal maps created into the model and lastly bring the model and normal maps into Substance 3D Painter to experiment with painting on said normals.
Below is the Elephant I had worked on during the lecture. It initially had much more detail put into it, but due to computer issues I experienced during the lecture I had to redo the task with much less detail in order to complete it. However, I still gained an understanding of the process.