In Week 5 for our 3D Digital Literacy, we have started work on learning about the program Substance 3D Painter and how we can use it to add textures to our Blender models as opposed to UV texturing. Substance 3D Painter is a program that allows for much more detail to be added to models, however it will take me time to fully get used to the software due to being unfamiliar with it prior. 
 
Below is the practice Hammer model that I had added texture to during the lecture, later on then applying it to the model in Blender and adding the lighting to it. I have also added process images from both Blender and Substance 3D Painter with the final render.

          

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