Animation Strategies: Animation Walk and Runs – Regular Run Cycle
While admittedly walk and run cycles do have some similarities, there are also some fundamental differences, and indeed challenges to be considered. Speed: With typically fewer frames in a run cycle than a walk (there are usually 12-16 frames per cycle for a run compared to 24 frames per cycle for a walk) ,Continue reading Animation Strategies: Animation Walk and Runs – Regular Run Cycle