Character Creation: Navigating the Industry Pipeline – Rigging and Posing
Rigging: To facilitate posing, my creature was then rigged and weight painted in Blender. However, on checking the weight painting, I discovered that issues had been created in the extremities of tail appendage due to some weight painting leaking into other joints within the pelvis. However once the ‘bone’ causing the problem had been identified,Continue reading Character Creation: Navigating the Industry Pipeline – Rigging and Posing