Morning Class:
We were supposed to have a meeting with Michael at 2:30pm to discuss my current progress and receive feedback but it was moved up to 11:30am.
-Feedback-
– Add an establishing shot after power on
– Gumball is still juggling but no one’s paying attention (gets hit on head shot)
– Change Lolli to smug looking when they go face to face
– After pick up, Camera tracks his hand as he picks up the paper [looks furious]
– Texas standoff (camera pan)
– make sure the cake flings fast
– Add a touch more anticipation to the crying scene (sniffling to full blow meltdown -[waterfall of tears])
– make peace before the pose for the camera flash
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Homework/Assignment:
For homework, we focused on adjusting the storyboards and animatic. Danielle worked on a test animation for Gumball and I worked on importing my model into Unreal Engine to add a toon shader. At this point I’ve only got the outlines working but next week I hope to have a working toon shader.
—Storyboards—
-Edited Storyboards V4-
—Animatic—
*Animatic created by Danielle*
—Test—
-Test Animation-
*Test Animation created by Danielle*
-Toon Shader (WIP)-
The first attempt kept covering my textures so I decided to make the toon shader as a post-processing material instead.