Assignment 1 Reflection of 3D Environment

Through my course of Animation Strategies, with the last 12 weeks of working with animation and introducing us to unreal engine, while I played a part within a group project that was simply marvellous this semester. At first it seemed much of what we had done within our first year with animation group projects with 2D and 3D especially with the software Maya we have used from last semester. But it was the start with Unreal Engine and how it can be used for such stunning environments with 3DĀ  along with 2D walk, run and mechanic animation cycles.Ā 

There was difficulty with group members not coming in the University for the course or being absent from the group project thinking they’ve abandoned it as well as having issues with software such as storage related items and only able to do the dungeon part. But the UV, modelling and texturing on substance painter was not too bad since I have been through them before and used Alec’s and Henry’s videos on blackboard to assist me through this project. The only issues I faced was trying to apply the models and textures into unreal and apply my video into my blog, but I soon overcame this obstacle on my own and with others.Ā 

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