Animation for the Creative Industries: Game Development Pre-Production

  Planning Encompassing the project planning stage, during pre-production, critical elements of the game’s concept, vision, and design are decided, including the genre, target audience, art style, character design, game mechanics, and narrative. Although not required for this assignment, proof of concept is also discussed during this stage, which determines the cost of producing theContinue reading Animation for the Creative Industries: Game Development Pre-Production

Animation for the Creative Industries: Group Project Module Overview and Introduction

Group Project People Collaboration     Source: Depositphotos, 2024   The overall aim of this hands-on, studio-based module was to help students develop, evaluate, and refine animation designs by actually creating and testing them. Through teamwork, project planning, and problem-solving, we learned to develop effective and technically feasible designs suited to a specific target audience. Additionally,Continue reading Animation for the Creative Industries: Group Project Module Overview and Introduction