The Story of eBooks and Storyboard Workshop This week we started off with a lecture about the story of eBooks. We learnt all about what eBooks are, as well as the characteristics of an eBook, and how to effectively design… Continue Reading →
Group Critique This week, we had a group critique on the current state of our immersive prototypes. I tend to enjoy group critiques, (mostly because I am nosey and like to see everyone else’s work…) as I like receiving… Continue Reading →
First Draft Prototype Ahead of our group critique this week, I decided to post my prototype link. After our group critique, I am sure there will be some changes to make to this – so it is just the… Continue Reading →
Changing my Idea, and Re-Framing my Design Question After some thinking, I have decided to change the direction that my project is going in. I realised that making an app for first-time parents turn out to be more of an… Continue Reading →
Figuring out Figma animation Seeing as our first group critique is coming up in a few days, I need to figure out a few things in terms of using smart animate, and making components move. I want to make my… Continue Reading →
Reading “Steal Like an Artist” by Austin Kleon I was bored after work and decided to pick up a book I bought ages ago and give it a read. I read the entire thing in one sitting – I was… Continue Reading →
Digital Prototyping I decided to read a section under chapter 13 of “A Project Guide to UX Design”. This section was all about digital prototyping, and I thought it’d be a useful read before I properly begin my project prototype…. Continue Reading →
App Intros and Animation I decided to read the article about Netflix unveiling its new logo animation. Netflix created this animation in order to set them apart as a production company, and not just a streaming service. I thought this… Continue Reading →
The Power of the Pause I started watching a video of a talk by Liz Danzico about the “Power of the Pause”. The video started by playing a suspenseful piece of music that is reminiscent of a shark in the… Continue Reading →
High Resolution Mock-up Before I start considering my prototype, it’s important that I get all of my content laid out in the form of high resolution mock-ups. I chose to use Figma to design these, as well as my prototype… Continue Reading →
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