Prologue This week Kyle gave us a link to a talk by Liz Danzico, the talk about the Power of the Pause. The Power of the Pause Liz talks about how the Pause and Silence can be powerful. She uses the term whitespace which basically mean pause. As designers, as much as we value whitespace, we…Continue Reading IXD 304 – The Power of White Space & Pauses
IXD 304 – Week 5 – Sketching
Prologue Now that I have my art direction, style tile and overall idea ready in my head I was now ready to sketch out the prototype. I wanted to sketch it out like a wireframe as I know it would be the best way to convey my idea, since I will have many screens for…Continue Reading IXD 304 – Week 5 – Sketching
IXD 304 – Micro and Macro
Prologue So what is Micro and Macro and what is the differences between them? Macro interaction explores how microinteractions of navigating an interface and using a series of system functionalities and widgets/controls impact the larger goals of a user. Meanwhile Micro is a small element in a product’s design, focused entirely on a single task. These…Continue Reading IXD 304 – Micro and Macro
IXD 304 – Style Tile
Prologue What is a style tile? A Style Tile is a design deliverable consisting of fonts, colors and interface elements that communicates the evolution of a visual brand for the web. They are a good way of making a collection of elements in which you want your final product to look like visually. Think of them…Continue Reading IXD 304 – Style Tile
IXD 304 – Apollo Command Module
Prologue The Apollo command and service module was one of two principal components of the United States Apollo spacecraft, used for the Apollo program, which landed astronauts on the Moon between 1969 and 1972. It was initially designed to land on the Moon atop a landing rocket stage and return all three astronauts on a direct-ascent mission,…Continue Reading IXD 304 – Apollo Command Module
IXD 304 – Art Direction
Prologue Week 3, this week’s lecture was all about Art Direction. I had one idea in mind I wanted to try out for this project, the idea came from playing a game I had gotten recently. Task Kyle gave us the task of taking the words Apollo Space Program and giving it an art direction….Continue Reading IXD 304 – Art Direction
IXD 304 – Typography Experiment
Typography Task As we just looked at typography. We where given some text and asked to experiment with it using typography and our understanding of it. Original Text Edited Text I then did other experiements using only the first set of data about the rocket….Continue Reading IXD 304 – Typography Experiment
IXD 304 – Week 2 – Typography
Prologue Typography was the topic of discussion this week, and it is going to play a massive role in our project. What is Typography? This should be something all of us know at this point, being a major of design. It is something we designers have come to be very familiar with. As a…Continue Reading IXD 304 – Week 2 – Typography
IXD 303 – Jakob’s Law
Jakob’s Law Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know. Takeaways Users will transfer expectations they have built around one familiar product to another that appears similar. By leveraging existing mental models, we can…Continue Reading IXD 303 – Jakob’s Law
IXD 304 – Week 1 – Moodboards
Prologue This week’s task was to gather visual inspiration for the Apollo Space Programme. This could be from a lot of different mediums, such as books, movies, games, anywhere we can find inspiration really. Movies There is a good range of movies to draw inspiration from, many grounded in reality while others go a bit…Continue Reading IXD 304 – Week 1 – Moodboards