Modelling and Texturing Animation Strategies Week 2

Fascinating this week with the continuation of unreal engine and adding certain assets into the software for modelling. It’s a start for recognizing unreal engine and how it is quite similar to blender and maya in this situation and how it will be used for our final assignment. 

For this week we were set into our groups and went into it on assets, levels and colour schemes within our projects. We were set a task to complete a presentation on our planning, concept work and how’s doing what for each asset. For my progress I have done a few concepts and working on maya for early drafts of these assets and rendered them.

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