IXD303 – Final Submission
The following are links for this module’s final submission: Core – Final Prototype Core – Brand Guidelines Research & Discovery
The following are links for this module’s final submission: Core – Final Prototype Core – Brand Guidelines Research & Discovery
The following are links to my final submission for the Apollo Project: Apollo 11 – Website Apollo 11 – Prototype Apollo 11 – Style Guide Research & Discovery
Below are images of the final screens for my finished product – Core. Takeaway Remembering how this app started out, and seeing how far it’s come now, I’m very proud of myself by what I’ve managed to create this semester. I really enjoyed the development of the Core app. I love how calming it feels … Continue reading “IXD303 – Final Screens & Conclusion”
Here are the final images of my Apollo website: Also, here is the link to the published site, which allows you to see the animations and scroll through the site itself. https://theapollospaceprogram.webflow.io/ Conclusion I really enjoyed the production of this project, and I learned a lot to do with Webflow and creating animated sites. In … Continue reading “IXD304 – Final Website Design”
The final step in my project this semester is prototyping. I got used to using Figma as a prototyping app in the last semester, so I was pretty confident when starting this part of the process. One of the things I wasn’t too sure on how to do was horizontal scrolling. There is a section … Continue reading “IXD303 – Prototyping”
Development of Icon Set I still needed to create my final icon set, in order to fill in all the little blank boxes around my app. In order to do this, I laid out a list of all the icons I would need, and turned to paper to begin sketching out a few ideas for … Continue reading “IXD303 – Development of Icon Set”
This week’s class was our last class before Easter, and for the semester, so we had a group critique on our products as their are close to being finished. I really appreciated this class, as it gave me one last opportunity to receive feedback and an outside input into what’s good and what’s not good … Continue reading “IXD303 – Week Twelve: Critique”
Today in Kyle’s class, we had a guest lecture from the company Big Motive, featuring guests Rachel Orr, a content designer, and Pearse O’Neill, an interaction designer. Big motive is a design and innovation studio. They collaborate with purpose-driven teams to create digital products and services that improve people’s lives. What is storytelling in design? … Continue reading “IXD304 – Week Ten: Storytelling in Design”
TThe final step in my project – creating a published site. For this part of the project, I decided to use Webflow, as they offer a free plan for students. I used the website last year for my previous projects, so I am very comfortable with it and know how it all works. Unfortunately, … Continue reading “IXD304 – Designing on Webflow”
In today’s class, Kyle talked about data, and the importance of it in today’s world. Companies that we know and use everyday, such as Facebook and Instagram, are all free to use. The exception is, they are taking your data, and using that to make their products better for the users. Data is everywhere: Migration … Continue reading “IXD304 – Week Nine: Amplifying Data”