Assessment 2 – Animated Scene
Task The brief for this assessment was to create a short animation focused on character and prop interactions as well as timing and cinematography. I chose to animate in 3D as I wanted to continue to develop my skills from the last assessment and improve storytelling through framing. My initial idea was a guy drinkingContinue reading Assessment 2 – Animated Scene
Portfolio
Bouncing Ball Pose to Pose Walk Cycle Run Cycle Flour Sack Pushing Stone Box Basketball Jump and Throw
Week 5 – Body Mechanics
This week’s task was to animate a basketball bounce and throw. This was the most complicated task as we had to turn on and off the child-of constraint when the ball left the hand. Research I looked into different tutorial videos on how to shoot a basketball and used the video provided by Mike. ProcessContinue reading Week 5 – Body Mechanics
Week 4 – Body Mechanics
Flour Sack This week’s tasks were a flour sack movement and pushing a heavy object. We were allowed to choose what action the flour sack did as long as it had strong lines of action and showed some personality. I chose to animate a jump. Research I watched Mike’s tutorial and looked up some flourContinue reading Week 4 – Body Mechanics
Week 3 – Walks and Runs
Walk Cycle This week’s task was a walk cycle with some personality and a run cycle. I chose to animate a happy walk. Research I watched Mike’s tutorials and researched some YouTube tutorials to help me better understand the breakdown and process of how to make a walk cycle, I also found a great videoContinue reading Week 3 – Walks and Runs
Week 2 – Pose to Pose
This week we learned about the pose to pose method of animation. This method consists of blocking out the key poses, then adding in-betweens to smooth and refine the movement. This method makes it easier to plan a full animated sequence. This time I have chosen to use Blender as I wish to learn howContinue reading Week 2 – Pose to Pose
Week 1 – Principles of Animation
This week we revisited the 12 principles of animation; and were then tasked with animating a ball bounce. I chose to animate using Maya as I am more familiar with it. Research Here are some reference images and gifs I found to help breakdown the movement of the ball; as well as timing and theContinue reading Week 1 – Principles of Animation