Texture Problem: In order to make the 3 animations of picking up a weight, animating the face and also jumping, I had some problems with the texture part of the process. To render the character, I didn’t see the texture on its face, arms and hands, so to solve this I had to redo the […]
Reflection & Portfolio:
We started this second year, in my opinion, in a really enjoyable way, by creating a character that we loved, and that excited me to start thinking about how I would launch my character’s initial phases. I didn’t encounter any issues in the beginning of the project; perhaps it was because it was a little […]
Substance 3D Painter & Armature:
UV Mapping & 3D Painter: After I’d finished the UV Mapping part, I started to organise myself to send it to the Substance Painter. When it came to sculpting and modelling, I didn’t have much difficulty and it took a long time, but when it came to the UV and texture part, I had a […]
Landscape Environment (Amazon Rainforest) :
In order to create the Environment part, I used the story of my character as a basis for inspiration, which was created with the inspiration of an aquatic plant in the ‘Amazon’, so the place where my character would be would be in the Amazon with various branches, plants, flowers and other elements that would […]
Lip Sync Animation:
Intro: This week we started learning how to use the facial animation part where I worked more with the facial expressions of the characters where I practised with the character Rain in 3D. In the process of making the expressions, I had a lot of fun at first because it was a more detailed part […]
Jump & Flip Movement:
Practising jumping: After making animations holding and picking up objects, this week we did exercises to learn how to jump. In the first exercises, I did a simpler and more basic way of jumping where I used a reference image and a video to help me with the movements. Reference: Reference: […]
Weight Lift & Dynamic Parent ( Week 8)
Intro: With week 8 we had to practise a little using the Dynamic Parent command where it would help us to learn how to connect objects with characters in the animation, it was fun and a new point to perfect in animation. In the animation we had two exercises to do where we had to […]
Modeling Accessories:
Crown: In the beginning, I already had an outline of how I was going to start preparing the accessories. To begin with I had a lot of problems, one of which was the delay in preparing the shapes of the objects, so I decided to start modelling the elements that were going to be part […]
Brush Part & Problems Brush :
Intro: For the part of working with the brushes I did some research and watched some tutorials where they would help me IMPROVE specific details. To begin with, I looked for details that would help me with the visual side of my character, so I looked for textural details that would look good on my […]
Body Mechanics Animation (Week 7)
Intro: For week 7, we already had an explanation in class of the second module that we would have to do. In this new module, we would begin to work with a more detailed animation. To help us get more ideas and practice, we had to make some movements on the platform we wanted to […]