Texture Problem: In order to make the 3 animations of picking up a weight, animating the face and also jumping, I had some problems with the texture part of the process. To render the character, I didn’t see the texture on its face, arms and hands, so to solve this I had to redo the […]
Month: December 2023
Reflection & Portfolio:
We started this second year, in my opinion, in a really enjoyable way, by creating a character that we loved, and that excited me to start thinking about how I would launch my character’s initial phases. I didn’t encounter any issues in the beginning of the project; perhaps it was because it was a little […]
Substance 3D Painter & Armature:
UV Mapping & 3D Painter: After I’d finished the UV Mapping part, I started to organise myself to send it to the Substance Painter. When it came to sculpting and modelling, I didn’t have much difficulty and it took a long time, but when it came to the UV and texture part, I had a […]
Landscape Environment (Amazon Rainforest) :
In order to create the Environment part, I used the story of my character as a basis for inspiration, which was created with the inspiration of an aquatic plant in the ‘Amazon’, so the place where my character would be would be in the Amazon with various branches, plants, flowers and other elements that would […]
Lip Sync Animation:
Intro: This week we started learning how to use the facial animation part where I worked more with the facial expressions of the characters where I practised with the character Rain in 3D. In the process of making the expressions, I had a lot of fun at first because it was a more detailed part […]