For Week 2 in our lecture, we were given two workshop tasks to complete to get us more used to modelling in Blender. 

The first task was to model a skateboard, which taught us how to use the edit mode of Blender and how to use features such as bevelling and extruding regions on a model. The images below include parts of the modelling process and the finished model. 

     

The second task was modelling a small pull cart, with the images below showing the process and the finished model.

 

     

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