In week 9 of our 3D Digital Lit. Module, we moved on to learning how to retopologise models once they have been fully sculpted/ Retopology involves simplifying a model’s polygon count to be able to be used for animation, and we had practiced on an elephant head model that had been sculpted. 

I have not fully finished the retopology on the elephant, as it is a time consuming process, but I feel as though I have a good understanding of the process as a result. Below is what I have been able to do thus far. I will update this blog post once I have found the time to finish it.

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