This week we learned about 3D Pre-visualisation (3D Previs), and how it acts as an animatic, letting the workers down the pipeline know what you want to happen, and it is used in both the animation and live-action industry. Directors will often use previs to figure out how to shoot a scene. (Below is an […]
Animation Narratives
Week 3: Pipeline and Pre-Production
We started this week off with a presentation on how our work was going so far. Our concept, working with the given theme of ‘escape’, is to follow the story of a batch of pastries as they escape the destructive path of an evil rolling pin that chases them around the bakery Indiana-Jones-style. These are […]
Week 2: Storyboard and 3D Animation Exercises
On week 2, we started put with some animation exercises on blender. Our first challenge was to animate a ball bouncing onto a raised platform. This is my animation. While it’s not terrible, I honestly think I can do better – something about the timing and action seems off, though I can’t quite figure out […]
A.N. Homework 1: Blender Bouncing Balls
For our first homework assignment of the semester, we repeated an exercise that we’d completed in last semester’s ‘Animation Studio’ unit. This was the animating of three balls of differing weights – heavy (like a bowling ball), medium (like a basketball) and light (like a ping pong ball). This time, we animated the balls in […]
Week 1: intro
On our first day back in Uni, we started off with an intro to our new module, Animation Narratives, where we were informed that our final assignment would be a group-work 30 second long 3D animation. We were then taught about the narrative structure ‘The Hero’s Journey’. The Hero’s Journey is a self-explanatory and popular […]