Animated Narratives Reflection

During the course of this second semester project, I have learned new skills and advanced pre-existing ones. I have become more comfortable in Blender and Substance, though the latter is one I am still working on. The biggest challenge in this process was the rigging. I had problems at almost every step and while I […]

Week 12: Sound and Post-Production

For the last week, we started by rendering everything we had so far and putting them in the OneDrive folder for Jessica to edit together into one continuous animation that lasted fourty-nine seconds.  After that edit was put in the OneDrive, I was tasked with doing part the sound design – adding effects and diegetic […]

World of Animation Reflection

Progress  The part of this poster that took the longest was getting the group to come together to discuss what section of Irish animation we should focus on. Over Easter, we were all busy with the Animated Narratives module and I was working with some film students at Dublin IADT to animate some scenes for […]

Week 11: Lighting

Week 11 consisted of lighting techniques. Some people in our created lighting setups, and in our weekly call we chose one and copied the lights into an otherwise empty file, then distributed it through OneDrive so all our files would be identical. The setup we chose was a cool ambient light to signify that the […]

Week 10: Animation  

I started the actual animation process by downloading the file from the group’s shared OneDrive and adding all the textures. This took a bit of time as we have many props and a bit of background scenery, but while there were a few bumps, it was a fairly easy task to complete.  Then I moved […]

Week 9: Test Animation

After the rigging was finished, I began a short test animation.  This took some time due to two major issues: keyframing problems and rotation. For a while I couldn’t figure out why I couldn’t animate my character. I would move it to its’ next position, press ‘I’ and click ‘all channels’, but a keyframe would […]

Week 7: Rigging Basics

Rigging took me a while to get my head around. Despite liking and winning the quiz we took and understanding the basics of what the terms meant, the exercises were still nearly impossible. I found it hard to apply the knowledge. After a few days I went back and watched the videos that were thankfully […]

Week 6: Previs Redos

We presented our work so far in front of the class. Some notes the tutors gave us included making our models smoother by adding ‘Shade Smooth’ in blender, which was achieved more quickly for some than for others. My rolling pin only needed a few more lines cut to make it look better after smoothing, […]