Assignment 2: Lipsync animation

<span;>For my lipsync animation, I knew I wanted to use a character that I had made previously, mainly because I’ll already know how to draw the character well enough! For this reason, I decided to use one of my characters, Archie, to be the main subject of this! I chose him, mainly because he fit…Continue Reading Assignment 2: Lipsync animation

For my run cycle, I was growing a little less confident in my work due to my walk cycle. I hadn’t had expected my walk cycle to take me so long, so I grew worried about my run cycle, however I found myself to actually enjoy making the run cycle the most out of all…Continue Reading

Professional practise research

For my assignment, I’ve researched many CVS’s from both non artist and artists, and it has helped me figure out how to make a decent cv to send out to work. Art based CVS’s are more likely to add coloured backgrounds and small examples of their art into their CVS’s, whether it be a coloured…Continue Reading Professional practise research

Unreal Engine

Finally coming together, this is one of the scenes in my unreal engine blacksmith theme! We had to layout our models in the house, which I think definitely gives off the feeling of a well kept Viking blacksmith base! The torch and candle lighting definitely keep the place within theme, and allows for dramatic mood…Continue Reading Unreal Engine

Texturing

This is some of the textured models that I prepared for the theme! Most of my models were made out of wood, which I used a wood shingles smart material to give off a rough more rugged feel, especially since the Vikings wouldn’t have had smooth wood! I also made a lot of artwork for…Continue Reading Texturing

Modelling

This is just a small snippet of the models that I took a hand in creating! I made quite a bit of mine on blender, mainly the screwdriver and some organics, like onions! the main style guide was to be anguler with more jagged edges, along with some smoothed lines, which I think I was…Continue Reading Modelling