This is a playblast of the finalised animations, without the lighting and rendering, of course!! Im overall happy with how the scenes came out, including the end scene which was admittedly a bit of a tack on!! The animation in it is something Im actually proud of, at least for my first proper 3D animation!!…Continue Reading Finalised animations before Rendering!
Buddy Rig
This is my finalised Buddy rig that I will be using in my final animation! The rig has parent constraints as to make the process more simpler for a total newbie like me, as well as giving the model colours so that he can stand out from the rest of the naturesque background! It also…Continue Reading Buddy Rig
Other props to add into background!
This is just some basic modelling for various props that would be added into my scene, the most important one being the kennel model where Buddy is going to be deactivated in!! It allowed me to learn how to make holes in different objects, which can be a useful skill for when I do eventually…Continue Reading Other props to add into background!
Full Team Previs
This was the group previs idea for the animated short, as a way to make a 3D animatic that could help us be able to have a try at animating and make us see how to fully realise it in 3D, rather than a 2D animatic! It made me really realise that I cant make…Continue Reading Full Team Previs
Points and Constraints and jumping exercise!
This was my class assignment for rigging and animating, as I had to use point and constrain to make the ferris wheel move without making the compartments play out, and a jumping exercise to help me figure out different ways of animating! The animating one was especially informational as it helped me to find out…Continue Reading Points and Constraints and jumping exercise!
Buddy Model progress
This is the progress of my Buddy model, as an idea as to how I was going to make him look in a 3D environment!! I personally am very proud of the model, I made the design to be very shapey as to not completely overcomplicate it for rigging and make it exceedingly easier to…Continue Reading Buddy Model progress
Storyboard and animatic!!
This was my main storyboard and animatic, as an idea as to how the final animation was going to look, at least roughly! the main premise of my scene is that Terri finds Buddy in a kennel, and after realised the Buddy has a tracking sensor, decided to allow Buddy to join on his quest…Continue Reading Storyboard and animatic!!
Scenery
This was also part of the concept phase, as different scenery based ideas that could be used in our animation! After a while, I decided to forgo a lot of the more industrial buildings as I decided that it might be a little too difficult to model, and opted to make it more natural, especially…Continue Reading Scenery
Character Design concept!
This is my character design for my character in the 3D animated short-“The Overgrown City”, about an abandoned forested city, in which a little robot Terri wakes up and tries to meet his robot friends who had been deactivated with him! My character was meant to be the one to help try and find everyone…Continue Reading Character Design concept!
Assignment relfection and evaluation!
my assignment went through a lot of changes during the time in which i was doing it. My laptop is not built for most things, especially maya and substance painter, so it was a hassle being able to put them both in, but I’m genuinely happy with how it came out! Learning Maya was fairly…Continue Reading Assignment relfection and evaluation!