Unfortunately, Corey was still unwell today and it is difficult to work on animation when we are not together. For this reason, we decided just to animate the two main characters in class.
Unfortunately, the old ghost model had not been correctly rigged and was unusable: I suggested that Will change the shape of his character’s mesh slightly and give him a different hat. That way, we would be able to save time rigging and worrying about skin weights, but we would still have an old-man ghost:
We also managed to finish animating our first two scenes fully – Will was able to animate the old ghost’s scenes almost completely, save for the final scene! I rendered out a few scenes just to see the lighting for our ghosts, and their own individual lights:
The ghosts were a little reflective, so I removed their specular elements so that they appeared matte so that they better suited the environment:
I am going to continue animating over the weekend, so that we are hopefully able to get the rendering finished early next week!