Modelling assets- part 2

I modelled and fixed a few more of my mushrooms.

I have 3d modelled some  flowers to go into our environment, these models are more detailed than some of my other ones since they have a lot of little things added on to them to identify what flower they are, I have created a daisy, dandelion , unopened flower, lavender, blue bells and a lily.

This is how the lavender looks up close, I went for a more stylised look as it has very small flowers all among each other, I want to paint this to give a more desired effect.

I modelled the blue bells by halfing a sphere and then expanding the faces and moving them so they would give a twisted look, Micheal helped me figure out exactly how to create this type of flower head in maya.

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