Reflection of the Year

This year has been really fun and interesting. I have enjoyed animating more than I thought I would, despite growing frustrated at times. Obviously, due to COVID-19, this is not the typical University experience, but I still enjoyed it and I can’t wait to continue in Year 2. Personally, I preferred 2D animating, but IContinue reading Reflection of the Year

Animation Portfolio

Form and Shape   Perspective   Colour   Plant World   Submarine World   Tea and Coffee Mafia   Bouncing Balls and Flour Sack Animation   Animatic and Storyboarding Trial Animation Rough Animation   Final Animation   Due to file size, the complete animation is only viewable through this Google Drive link – https://drive.google.com/file/d/149TVq9tUTm0y6ovyXdSWTci3m_kO8UyT/view  

Week 7 – Flour Sacks and storyboarding

This week we animated flour sacks while also creating storyboards for our upcoming animation. I found this fun and exciting to try, however, I did use a different software from last week so I took some time trying to understand it. I animated the flour sack waving at first to understand how to use theContinue reading Week 7 – Flour Sacks and storyboarding

Week 3 – Tone and Value, Design a World

For week 3, we had to sketch out six thumbnails of environments of our world while also designing different aspects of our world, and then we did a more detailed drawing of our thumbnails. I chose the “Shroom Tower” I designed as I liked how the perspective and I found it challenging to try. IContinue reading Week 3 – Tone and Value, Design a World

Week 2 – Composition and Perspective, Design a World

During Week 2, we had studied different environments and their perspectives in order to see what made them look 3D, we then made thumbnails of our worlds using what we learned. (The Secret World of Arrietty) (NG: Spirit Hunter) (NieR: Automata) My group decided to do a Plant World where plants with human characteristics liveContinue reading Week 2 – Composition and Perspective, Design a World