In my first class back in 2022, I was introduced to my first assignment called the Vertical Slice Group Project.
During the morning session we were asked to do some research into the different workflows everyone will use during our assignment. I found some images that gave me a good understanding of each area, especially the area of animation that I would be mainly focused in for this project.
In the afternoon I met up with my team and started some ice breaker challenges, using spaghetti and marshmallows, weird but effective. This introduction gave us all a great chance to show our previous work and our preferred role within the team. For the first week we began with a simple task, to develop a single interactive room that could fit within our game concept.
Our group came up with the idea of a escape room which would include a whiteboard with an equation, this answer would then be used as a combination to access a drawer with a key, this could then open the door to escape. The theme of the room we kept quite simple as just a classroom. We discussed if animations would be needed however, since only the drawer needed to be animated I was tasked to a chair model and the games design students added the animation in.
After the class, our team discussed possible names finally all deciding on Pixel Works. Danielle was able to produce a logo for us as well, first coming up with some variations and deciding on one.
During the rest of this week, our team discussed the finalised idea we wanted and were aiming towards. It being a 2.5D platformer game with some inspiration from mainly Limbo and Ori and the Blind Forest. We also set up our forms of communication being Trello for deadlines and Discord for our weekly meetings. During this week I completed the chair model. I followed a simple tutorial since I haven’t made one before, the link will be at the bottom.
Modelling:
UV Mapping:
Final Model:
Substance Painter:
Once the model was finished I put some screenshots onto our powerpoint.
Links:
Maya Tutorial [Chair Modeling] | Rees3D.com: https://www.youtube.com/watch?v=DHeBUEDVKtk