Walk Cycle

My walk cycle was quite simple. I used references from the Animators Survival Kit to build my basic keyframes.

Once my basic keyframes were layed out I moved onto spacing the feet apart and slightly rotating the shoulders and upper chest. I done this gradually with every frame.

After adjusting the model I added in some simple directional lighting over one side of the model to give some shadowing. I then added in a camera, and placed it about midway of the character. To render this scene I used Arnold, however I did have issues trying to use it as the plug in wasn’t working, and so I was able to go into Settings/Preferences and Plug-In Manager and tick load.

Going into my rendering settings I rendered the scene as PNG and set the quality to HD1080. Once my render had finished I went into Premier Pro and imported the first image and selected image sequenc, this allowed the rest of the images to import as well. I was able to drag the video of my animation onto the timeline and repeated 3 times to loop the final animation. Going to export I used the format H.264 and uploaded to my folder.

Below is my final animation:

 

Links:

How to render out your Animation sequence in Maya 2020 using Arnold: https://www.youtube.com/watch?v=_F0klwCw2m8

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