Morning Class:

For this morning’s class Phil, a graduate from last year, came in and gave a lecture on his experience of final year and layout. He covered what he did in final year and some examples, personal management and project management.

Next Phil showed what a layout artist’s job is, the pipeline and an example of layout from Disney’s Frozen 2. He also covered what is included in layout, composition & staging and some examples from different media.

After, Phil showed some of his own work on Sync Sketch to demonstrate composition with characters and settings. We also covered continuity and shot exploration with some examples. Furthermore, Phil covered some progression shots in the 2D film Klaus and what camera properties we should think about.

We took a 10-minute break.

After the break, Phil went into Maya and showed a live demonstration of his process using some scrapped scenes storyboards from Toy Story 4 and a Woody rig.

 

Afternoon Class:

After lunch we had a group meeting with Michael.

 

-Feedback-

– Adjust the character designs to look older and newer

– edit storyboards:

– remove the next day, fade to black scene

– adjust some of the establishing shots

– add the photo wall at the start to emphasise that Gumball has done this for a long time then use him to guide the camera into the first scene

– Change the cake scene to the two robots fighting over who delivers it to the kid then drops it which still splashes the kid

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Homework/Assignment:

This week we focused on adjusting our character designs and storyboards based on Mike’s feedback. We also adjusted the old storyboards and started an animatic.

 

—Concept Work—

-Character Design-

*Character Concepts created by Danielle*

 

-3D Turnarounds-

*3D Turnarounds created by Danielle*

 

—Storyboards—

-Annotated Storyboards-

 

-Edited Storyboards V3-

 

—Animatic (WIP)—

*Animatic created by Danielle*

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