3D rendering using Blender

I have never used a Blender before and after seeing a few examples of rendered images I thought I would give it a go. for those who don’t know Blender is an open-source program that allows you to create 2D and 3D scenes, animations, and renders. Blender is one of the most popular modeling programs and is very popular with hobbyists and small scale companies. My interest in Blender was using it for the purpose of creating and rendering scenes and playing around with lighting and composition. I thought that as I’ve never used it before I should set myself a project which was made easier with the assignment of IXD101. So I decided to create a night scene of a person riding a unicycle and falling off at night. This would allow me to mess around with creating models and experiment with light and rendering. I didn’t have very high hopes however after watching a lot of youtube videos I managed to model my first object which was a streetlight.                  

IXD102 Type Specimen

We went in on Friday and received feedback on our sketches. Initially, I used stencils to create mine however the feedback I received said that they were all very similar and didn’t really seem to be three independent type specimens. So when I went home I drew up some more ideas really quickly. I tried to make some sketches using different ideas etc. From there, I developed some computer-based ideas based on the sketches and planning that I had done. I also messed around with the inverted colors and was quite happy with what was produced. I was quite happy with how these turned out in my opinion the last version is my favorite as I enjoy the simplicity and use of negative space. All in all, I really enjoyed this project and hope for some good feedback on ways in which to improve on my designs. I definitely found it hard to think of ideas as I always felt like I was copying my inspiration too much. But after speaking with them in uni it was good to hear feedback and their thoughts on how I should progress.