Animation Creative Industries Week 4

We continued with Zbrush for week 4. Henry showed us the shortcuts and ways to sculpt a character with maya. He did it with an elk where as us can do the same or choose an animal of our liking. It was very informative and much handy then blender in it’s way where we can sculpt the character from one shape or fill it up with shapes then bring into maya for the time being. My chose was a fox and here is what I’ve done from last week.

 

For our team project, modelling and texturing is happening.

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