Week 4 3D Animation

This week on blackboard collaborate, Alec talks about 3D animation in Maya on the forwardΒ  kinematics and inverse kinematics, blocking animation and rigs. He taught us the importance on time and spacing on frames and to treat it like 2D with pose to pose.

He presented us graph editor to edit out the speed and fix errors on our sequence of animation and the dope sheet to select and move our frames when too close or needs more spacing. He had given us an exercises to do this week with the ball to the curious character jump.

 

 

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