I’ve never been much of a person to be interested in environments, and when I was told about this task, I felt as if it was too daunting to be able to accomplish! However, being able to work as a team has helped me flourish and be proud of the work I’ve done!! One aspect…Continue Reading Animation Strategies overview
Unreal Engine
Finally coming together, this is one of the scenes in my unreal engine blacksmith theme! We had to layout our models in the house, which I think definitely gives off the feeling of a well kept Viking blacksmith base! The torch and candle lighting definitely keep the place within theme, and allows for dramatic mood…Continue Reading Unreal Engine
Texturing
This is some of the textured models that I prepared for the theme! Most of my models were made out of wood, which I used a wood shingles smart material to give off a rough more rugged feel, especially since the Vikings wouldn’t have had smooth wood! I also made a lot of artwork for…Continue Reading Texturing
Modelling
This is just a small snippet of the models that I took a hand in creating! I made quite a bit of mine on blender, mainly the screwdriver and some organics, like onions! the main style guide was to be anguler with more jagged edges, along with some smoothed lines, which I think I was…Continue Reading Modelling
Assignment 1 concepts
For my assignment 1, I first crafted out some different concepts for our theme! we were planning on doing a mix and match theme of the viking hall and blacksmiths theme, as they would mix well together and it would allow for a much more versatile array of models and ideas! I started out…Continue Reading Assignment 1 concepts