Animation for the Creative Industries post 1

Animation for the Creative Industries Post 

 

 

Presentation of our first group ideas

The quick sketch’s I made for the Group to use in the presentation

Link to first presentation – Presentation_1

 

Seconded Group Presentation

We also Decided at this point to name ourselves “Sabotage”

(Slides that I made)

 

Clean Sci fi colour pallet

 

 

Concept Art 

 

Group – Using Miro

We used Miro where we collaborate and show our ideas

 

Also Helped in UI Designing  

Scott Meekin who was in charge of UI design wanted me to help in designs for the games loading in game scene. i looked at his UI work refences and tried to design something. I did modify the name to something else that would be short and different after people thought our game was sounding like a similar other game name. I came with the name “ALOS” this word is a shorten word that’s used in hospital to measure people “average length of stay”.  

Some concept drawing For UI design.

 

Decided to use this one and I updated it better.

 

3D Render of the sketches 

Final render of UI design.

Scotts Meekin then got my final render image and used it as the background. I’m happy how it turned out and i hope i helped Scott.

Group Meetings

showing each other our work and progress

 

My Art Style Guides 

My Role – Props design 

In this games group project I was tasked in the role of Props design for the game and had to think of objects that would be fitting to world setting and group art style . My Group ended up wanting to do a small mixed between Clean Sci fi style setting with the artistic look of a graphic novel style.

 

Link to Researched Blog 

– https://blogs.ulster.ac.uk/b00838912-bdes-animation/2024/02/11/games-art-style-research/

 

 

 

 

 

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