3D Digital Literacy
In this class task lesion we were introduced to Blender, A 3D Editing software that we will be using to create 3D animations. We were taught how to use basic command tool to move our screen, how to load in shapes. We were quickly tasked in creating a table and chairs setting. I create the table first creating the legs then the base. later worked on the chairs and started made the walls floor and ceiling. Then finally moving on to painting my table setting and creating a working lamp with light source. Was very happy on the first 3D Modeling objects.
Modeling Animation (Snowman)
The next class lesion task was how to make a very basic modeling object move in an animation. We were tasked in making a snow man move side to side and then do something special at the end, leaving me to creatively think of a final end piece move for my snow man. First thing I learnt was the parent linking key to connect objects together when they moved. when I finally linked all the body, arms head and hat together I started to make a basic background setting.
Land scaping / background
I learnt how to move the figure side by side and started to add in frames in my animation timeline. I managed to putting in more lighting added more to my setting. I added in the end that the snowman throws his hat and showing he was hiding a present. I enjoyed making this and proud of how it turn out for being my first 3D animation modeling clip. I would have went back and add the smoke on the chime to move slowly but over-all I learnt how to animate 3D objects and I’m very exited to do another one.
Finial piece of Snowman
Modeling (skateboard)
Inspired model example
final piece
Flower pot
final rendered piece
Modeling (Tie Fighter Interceptor)
Animating the Tie Fighter path / background / lighting
In making the aniamtion i learnt how to make an object following the bezier shape i made creating the tie fighter to cruise around in a circle. Then later I started testing on the shader editer and later on working to add planets in the background.
Editing and animating
Finished render animation
This is the final render of my tie fighter and how testing object followed path I created.
ZUBAT
In this animation i leant how to use meshes plane to create wings of a Pokémon and test the wings animation.
Final Animation
MILKSHACK
Testing liquids
UV Texturing Testing
Dice
Coca-Cola can
[————picture —————]
Hammer
Warhammer testing texture