Animation for the Creative Industries – Cleaning up Files and Materials for Scripters and Layout Designers to use for demonstration.

I originally began with the eyes drawn directly onto the textures used for the face, but this wasn’t working well as the resolution was noticeably bad. I put the eyes in their own space:

This looked much better on the character models:

I made sure that all of the facial features and hair fit to the model, and worked with the facial feature textures on the main body of the character model. I then sent these to the scripters:

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