Animated Narratives – Pre-Vis and Ultimate Walker take-2

In the morning half of Thursday’s class, we were given the Ultimate Walker to animate. I had already done this previously:

I wanted to open my current version to smooth, however it wouldn’t open – so I decided that I would just redo it. It’s a little wonky but I’m happier with it than the original animation:

I made his hips move from side to side a little just to give more exaggeration to the movement of the legs at the peak of the jump, I lengthened the frame of his anticipation pose a little. I could probably slow down his movement from crouching as he’s landed to standing up straight, but I’m happy enough with this to call it finished!

Corey also sent over the progress on the pre-vis:

from our feedback, we have a good starting point but most of the changes we should make are related to timing and camera. Over this weekend, I am going to take the maya file and fix a few specifics in order to fix a bit of timing and make some parts more clear.

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