Animation for the Creative Industries – Assignment 1 – Vertical Slice Project: Reflection

When I initially heard about this assignment I thought working along side the game design students was going to be needlessly stressful. But I was fortunate enough to be put in a team full of talented and passionate people, which made doing group work a very enjoyable experience. The team held weekly meetings that manyContinue reading Animation for the Creative Industries – Assignment 1 – Vertical Slice Project: Reflection

Animation for the Creative Industries – Assignment 1 – Vertical Slice Project Development

Tools Used: Clip Studio Paint (Concept Art) Maya (Hard Surface Modeling & UVs) Zbrush (Model Detailing) Substance Painter (Model Texturing) Unreal Engine 5 (Asset Testing) Pencil & Sketchbook (Initial Concept Design Art) Youtube (Tutorials & References)   My Contribution: The Mk8 Robot (Modelling, sculping, & texturing) Mk8 Platform (Modelling & texturing) A 6-piece set ofContinue reading Animation for the Creative Industries – Assignment 1 – Vertical Slice Project Development

Animation for the Creative Industries – Assignment 2 – Animation Development Project: Portfolio

Tools Used: After Effects (Animatic) Apple Ipad & Laptop (Reference Recording) Clip Studio Paint (Animation) Pencil & Sketchbook (Initial Character Design Art) Youtube (Tutorials & References) Audio: While searching for audio, I found a YouTube compilation of several voice lines from the game A Hat In Time that helped me generate ideas for the premiseContinue reading Animation for the Creative Industries – Assignment 2 – Animation Development Project: Portfolio