Bouncing Ball Animations

During our seventh week, we began our first animating exercise. This involved animating 3 different balls bouncing, with each of them having different weights. The first being the standard weight, the second being a bouncy rubber ball and the third being a heavier bowling ball.

This was the first ball I animated. Just like the rest the short clip is running at 30 fps (frames per second), with a total of 42 frames being used. This was definitely the easiest out of the three to animate as it was the ball the resembled the closest to Alec’s lecture content, so it was very easy to know where the ball should be positioned each frame.

The second ball I animated was the rubber ball, this animation took 67 frames and although I animated this one without as much guidance as the first, I enjoyed animating this one more. The ball had to look more bouncy so the animation was allowed to be more dramatic than the standard first animation, and I feel I did a good job in trying to replicate the weight and force of the ball hitting and rebounding off the line.

My third and final animation was the bowling ball, this ball only had one proper bounce going into a very slight small bounce after. There was very little stretching  of the balls shape done before the ball makes contact with the line, I did this to show the lack of motion and portray the balls heavy weight as it goes straight into the rolling animation after this bounce.

 

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