Enhancing User Experience With Gamification In Healthcare Apps

https://medium.com/@anand.butani/using-gamification-to-enhance-healthcare-app-user-experience-baeb02de00e This article I found to be quite interesting and thought provoking, as it got right to the crux of the matter with how to effectively and efficiently make use of the gamification technique in the field of healthcare. It was also educational, going over the basics of what is gamification and how it can…Continue Reading Enhancing User Experience With Gamification In Healthcare Apps

Space Race (Augmented Reality): The Story of Space Exploration to the Moon and Beyond

  I visited the library and picked up some books on the Apollo 11 space program, hoping to get some visual inspiration for my immersive site on the topic. The first book I selected was Space Race (Augmented Reality): The Story of Space Exploration to the Moon and Beyond by Ben Hubbard. The first splash page…Continue Reading Space Race (Augmented Reality): The Story of Space Exploration to the Moon and Beyond

More visual inspiration

I collected some more visual inspiration that would help inform my immersive Apollo 11 site and my choice of imagery. I watched the sci-fi action film ‘Moonfall’ (2022) and the opening titles depicted various videos stitched together through glitches and quick editing of the Apollo 11 mission. The footage is blurry and unfocused, with scanlines…Continue Reading More visual inspiration

Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

In doing research for IXD303 and designing my own app prototype related to healthcare, I downloaded a copy of Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps by Christopher Cunningham and Gabe Zichermann. Nurturing, Growing In Chapter 5: Game Mechanics in Depth, the author has an interesting section on the ‘Nurturing, Growing’…Continue Reading Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Understanding Comics – Chapter 7: The Six Steps

In Chapter 7: The Six Steps, McCloud explains how there are properties that comics share with all other art forms, in my case a narrative website. And how there is always a path that any work in any medium will follow:   Step 1: Idea/Purpose This is the purpose behind creating the work. The backbone…Continue Reading Understanding Comics – Chapter 7: The Six Steps

The Gamification of Learning and Instruction Fieldbook: Ideas into Practice

  In doing research for creating my own app prototype, I downloaded a copy of The Gamification of Learning and Instruction Fieldbook: Ideas into Practice by Karl M. Kapp, Lucas Blair, and Rich Mesch. Since one of the directions I wanted to go with my own app was around gamification, I thought the information in…Continue Reading The Gamification of Learning and Instruction Fieldbook: Ideas into Practice

Understanding Comics – Chapter 4: Time Frames

In doing some research for this immersive website on the Apollo Space Program, I downloaded an e-book copy of Scott McCloud’s Understanding Comics – a how-to guide graphic novel deconstructing the art and craft behind comics. As my website is meant to as a narrative in itself, I thought this book would offer some useful…Continue Reading Understanding Comics – Chapter 4: Time Frames

IXD303: Continued research

In my research for designing a healthcare related app, I became very interested in gamification. This is a trend where using game elements such as points, levels, and challenges are used to enhance the user experience. Basically, gamification is the use of game design techniques to non-game contexts. The benefit of adding a gamification element…Continue Reading IXD303: Continued research

Postel’s Law

This week we examined the Laws of UX again, this time – Postel’s Law. Postel’s law, also known as the robustness principle, was formulated for TCP by John Postel. Postel’s Law can best be described as designers being tolerant of any number of actions a user could possibly take within a product. For example, when…Continue Reading Postel’s Law