Animated Narratives – Week 3 (16th February – 22nd February

Today we did a presentation in the morning where we pitched out ideas to the Lecturers on what to do with this project.  I ended up doing most of the talking this time.  I presented it as being set in an Arcade with a slightly ’80s aesthetic – although as I came to realize, someContinue reading Animated Narratives – Week 3 (16th February – 22nd February

Animated Narratives – Week 2 (February 9th – February 16th)

So today in class we continued to animate bouncing balls in Blender.  Only this time we were looking to squash and stretch the ball while it was jumping onto a cube.  We are still pressing ‘i’ to apply each keyframe.  But this time it is not just for the location of the object, but alsoContinue reading Animated Narratives – Week 2 (February 9th – February 16th)

World Of Animation – Assignment 1: Research, Analysis, and Personal Reflection

Group: Two. Film:  Hunter. Upon entering this module, I felt restored; lectures with Ryan took me back to when I did Film Studies as an A-Level and wrote film reviews for a blog. It was refreshing and a way to warm up before entering this assignment. In the end, I studied “Hunter”. Out of allContinue reading World Of Animation – Assignment 1: Research, Analysis, and Personal Reflection

Animated Narratives – Week 1 (February 2nd – February 8th)

February 2nd I’ll start by acknowledging what needs to be done.  Not only for this project, but based on what I need to improve according to my feedback for both Animation Studio and the 3D Assignments.  I need to continue to improve my 3D skills, which, compared to my class mates, needs a lot ofContinue reading Animated Narratives – Week 1 (February 2nd – February 8th)

3D Literacy Assignment 2 – Personal Reflection

I’ll start by saying that I enjoyed the conceptual side of this project, as it gave me an opportunity to develop my 2D skills within a 3D project.  I especially liked doing the research on Tartakovsky’s designs, getting some ideas, and then trying to figure out how to present this character.  However, my lack ofContinue reading 3D Literacy Assignment 2 – Personal Reflection

3D Literacy Assignment 2 (Week 11) – Posing The Character And Exporting To Sketchfab

For practice, we played around with an alien model that Mike had already provided as a way to learn how to add bones to our characters. I then continued to create the Chimera, building up the arms, adding hands and eyes, and then attempted to use retopology.  Unfortunately, unlike the elephant’s head, this ended upContinue reading 3D Literacy Assignment 2 (Week 11) – Posing The Character And Exporting To Sketchfab

3D Literacy Assignment 2 – (Week 10) – Adding Detail and Baking Normal Maps

I learned a little bit about baking maps in Blender, and mostly played around the elephant head. I’m still trying to get the Stooge Chimera the way I want it.  Moe and Larry are fine – but Curly still isn’t funny enough.  Can’t seem to get a loose likeness.  I’ve also made the feet smaller.Continue reading 3D Literacy Assignment 2 – (Week 10) – Adding Detail and Baking Normal Maps

3D Literacy Assignment 2 – (Week 7)

I continued the idea of using the Three Stooges as the Chimera after deciding that if the Stooges themselves were alive, chances are, Tartakovsky and Adam Sandler would try to work with them, or get them involved somehow.  In the end, I think I’m more or less able to narrow down this design.  The ringContinue reading 3D Literacy Assignment 2 – (Week 7)

Animation Studio – Personal Reflection

What worked well and why? I enjoyed rebuilding the foundation of my craft by focusing on Art and Animation fundamentals and what tells a story rather than on expressing myself.  The lectures were great and I enjoyed the Group Work, especially in my initial (and eventually Final) Group.  I loved putting ideas out there, andContinue reading Animation Studio – Personal Reflection