During the summer, I worked on several models of characters for my own personal work. I first made a model of an OC of mine, Notch the Blacephalon, and rigged it for animation.
I created a few animation tests of Notch, including a walk cycle and an idle animation.
I then modelled a small scene of an alien forest for my model, while following a tutorial to create an atmospheric forest, creating models of a tree and grass to use as particle effects for the main scene.
(2) Create an Atmospheric Scene in 10 Minutes (Blender 2.8 Tutorial) – YouTube
I then created an animation of Notch walking in the scene, only to be startled and run behind the tree it walked out from behind, also using some stock nighttime noises, grass step noises and editing Blacephalon’s cry into the scene. I am very happy with the final result, as I used a lot of the skills I learned from my first year at Ulster University.
Notch, the trees and Grass were all fully hard modelled, and the trees were hand textured by me, as well. I hope I will be able to improve upon my current skills in the second year.