Our Concept
When beginning to brainstorm for our Science Lab, I created a collaborative Pinterest board for my teammates to add to as they wish. We spent some time in class scrolling through pinterest and bouncing ideas off each other, showing each other videos, films, or photos that inspired us, etc.

Movies like Re-Animator and Young Frankenstein came to mind, as we wanted to go for a more exhaggerated style rather than a realistic horror style. We looked through our inspirations and took note of any assets we thought may work with our scene.
To get an idea of what it would be like to layout our scene, we made a rough mock up of what our scene would look like. This gave us an idea of what assets we could make to fill up the space.
We ended up coming up with a story for our lab; it would be a mad scientist’s lab, a scientist who would mess around with human life and organis creatures. This would give us the opportunity to have some items like body parts, blood, etc. Our story is that a monster, at one stage, was restrained in the lab and has escaped, leaving the lab abandoned and in a state if dissaray. This would really give us a chance to make some fun assets to make a cluttered, messy lab space, plus since the monster escaped we wouldn’t have to model it.

I really liked the idea of having a sort of balcony where the most dramatic scene would take place; the re-animation of some kind of frankenstein’s monster. Two tesla poles would be on either side, and we could even use some particle effects for them.
Modeling Assets
The first asset I began developing was the syringe.

This was a very basic version of the syringe. Once I made the basic shape, I thought, how could I exhaggerate it to fit with our style?


Herbert West’s syringe in Re-Animator was my original reference, but I wanted to exhaggerate it more and began looking at 19th century medical apparatus. I like the two hoops you see on older looking syringes and decided to add those. I also tilted the vial to make it more cartoonish.

This was my final sculpt.

I ended up making a few items of medical apparatus to go beside the frankenstein operating table we had in our heads. I had no issue modeling the tray. I assumed the surgical scissors would be simple, but it ended up being weirdly complicated – it’s an odd shape and the blades aren’t quite symmetrical so I had to do some adjustments, I couldn’t just copy one half and paste it.
We had a team meeting and discussed some items we were lacking and I agreed to make some shelving and the Tesla pole.
For the shelves, I didn’t want to just make a rectangle and slap a wood texture on it. I wanted to make something that would really fit in with our environment. Caity’s wall and floor textures were a textured metal, so I decided to do metal shelves with some screws haphazardly sticking out of them. I was inspired by Dr. Finkelstein’s lab from The Nightmare before Christmas.
I used this tutorial to make the screws, and it took way longer than expected. It was a much more complicated shape than anticipated, and I made some mistakes along the way. I wanted to make the screws right so they could be a stand-alone model for decoration, and so they could be used in other assets. This tutorial taught me how to use the Lattice tool, which I found very useful with later models too.

I used it to curve the wires for the tesla poles.